We’re pleased to launch a new series of case studies highlighting the artists, partners and organisations we work with across ART // TECH // PLAY. These stories dig into the collaborative, experimental and R&D-led approaches that shape Collusion’s work, to show how artists are developing bold new forms of immersive work using creative tech.
Our first case study focuses on Symoné, an interdisciplinary performance artist and mover-maker whose work spans circus, cabaret, live art and alternative game design.
Through engaging with Collusion’s ART // TECH // PLAY programme over the past three years, Symoné has deepened her exploration of the intersection between live performance and interactive digital environments — leading to the development of groundbreaking work including A Dream Within a Dream, Highway to Infinity, and Null Space Motel.
➡️ Read the full case study: [link to case study]
This feature marks the beginning of a series that will spotlight the artists and producers shaping the future of art-tech across our region. Look out for more profiles coming soon.
Photograph by John Hunter.